Memory Spells

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Note: Guide written by Aurelion and provided at https://realmserver.com/forum/general/guide-memory-location-memory-recall-location-and-scrolls-of-memory


If you’re here it’s because you want to know what the Spellbook of Memory - Location and Spellbook of Memory - Recall and Scrolls of Memory are all about. These three items work together to provide the player with the ability to save a location that they want to be able to teleport back to at any time.


What you’ll need...

  • 1x Spellbook of Recall - Location (5500 gold). "This book will teach you the spell Recall - Location. You must have grand-master (rank 5) proficiency in Sorcery to learn this spell.”

. . . . This spellbook can be purchased from any Magic Shop under ‘Sorcery’.


  • 1x Spellbook of Memory - Location (7500 gold). “This book will teach you the spell Memory - Location. You must have veteran (rank 6) proficiency in Sorcery to learn this spell.”

. . . . This spellbook can only be purchased from The Enchanted Quill in Avalon (2n) under 'Veteran Spells'


  • Scroll(s) of Memory (10000 gold each)

. . . . These scrolls can be purchased from any Magic Shop under ‘Scrolls’.


How it works…

1. You will need to learn both Sorcery Spells, Spellbook of Recall - Location and Spellbook of Memory - Location

2. You will need to have a Scroll of Memory available in your inventory.

3. Walk to a location that you want to be able to teleport back to, such as 1 screen left of a favorite dungeon.

4. Cast, Memory Location then click on an available Scroll of Memory in your inventory. The scroll’s name will change to the name of the area you’re standing in, but can to rename the scroll by engraving it with your own description. For example, cast ‘Engrave’ and click on the renamed Scroll of Memory then call it whatever you like (probably the name of the dungeon you’re standing near).

5. You can now teleport back to this location at any time by casting Memory - Recall Location and clicking on the renamed/engraved Scroll of Memory to be brought back to this location.


You will likely end up with a bunch of saved locations in the form of renamed/engraved Scrolls of Memory. I like to keep them all in a pouch in my inventory (to prevent accidental Etherealize or sale to a shopkeeper). Which reminds me, you can also set the inside of a shop in town as a recall location which is handy for a quick sale/repair and then recall back to the dungeon.


Note: Once you’ve saved a location to a Scroll of Memory, it cannot be overwritten.


Why would you want to do this?…

A very practical/common use for this spell is ‘Keeper Runs’. Without this spell, at the end of a ‘Keeper Run’ the player must either walk back to the cave entrance and re-enter the cave or complete the cave to the cave reset button. But with “Memory - Recall Location” the player can immediately return to 1 screen left (or right, or up, or down… whatever you prefer) of the cave entrance to restart the cave, saving heaps of time and ultimately allowing for many more ‘Keeper Runs’.


I hope this guide has been helpful.